Jigsy launched in November 2025 with some early proof of concept puzzles. In December three daily grids for (Classic, Pro and Extreme difficulties) were added. Since then a fair amount has quietly shipped without much of an announcement — so here's a proper round-up if you haven't visited for a while.
Along the way, players have completed over 40,000 puzzles. Thank you for that — it's the whole reason to keep building this.
Accounts, streaks and a leaderboard
Jigsy now has free accounts. Sign up and it starts tracking your daily streak — how many days in a row you've played — alongside your scores on Classic, Pro and Extreme (100, 250 and 500 points respectively). All of it feeds the weekly leaderboard: this week's top scores, everyone's current streak, and the longest-ever run, reset every Monday. It's entirely optional — Jigsy still plays with no account at all — but it's a nice way to see how you stack up.
The Archive: every puzzle, any day
Until recently, if you missed a day's grids, they were gone. Not anymore. The Daily Archive keeps every puzzle Jigsy has ever generated — nearly 1,000 of them and counting — playable whenever you like. Catch up on a missed day, or go back and try an old favourite again.
A free account unlocks the most recent 7 days. For the whole archive back to launch, there's Jigsy Premium: a one-off £5, not a subscription, about what you'd spend on a couple of coffees. If you want to support Jigsy directly and help fund whatever gets built next signing up for Premium would be hugely appreciated!
Jigsy Playground: puzzles built by other players
Jigsy Playground is a newly launched library of puzzles that other players have designed and published themselves. Browse, search, sort by difficulty — and if you fancy making your own, the builder is open to everyone with a free account.
Jigsy Labs: the experimental corner
Jigsy Labs is where the half-finished and the genuinely strange live. Right now that's Triangles — the same game on a triangular grid instead of a square one, which turned out to be a much bigger undertaking than it sounds — plus the level builder, and two multiplayer modes currently in development: one played live against another person, one turn-by-turn, more like chess. Nothing in Labs is finished or polished. That's rather the point — if you try something there and have thoughts or feedback, please get in touch.
And the big one: £100 up for grabs
The prize draw is back, bigger than January's first run. Complete the 10-Level Challenge for a free chance to win £100.
Read about the prize draw Start the challenge