Jigsy
Press kit · October 2026

The daily puzzle where pieces double in size.

Jigsy is a free daily puzzle that runs in any browser. The aim is to fill a grid with shapes – the unique twist is that shapes can be SCALED as well as rotated and moved. It was created by Chris Dawson, an independent designer in Bath, UK.

Scale · rotate
place · solve
LatestNews
Prize draw · open now

Win £100: the 10‑Level Challenge returns

Finish all ten levels of the Jigsy challenge and you’re entered into a free draw for £100. The ten levels also teach the game from scratch: by level 3 you’re scaling pieces to make them fit, and level 10 is a tough 7×7 grid. Entry is free, with no purchase or account needed.

jigsy.app/demo  ·  Full details and terms

£100
Entries close 21 December 2026
Winner drawn 22 December 2026
14 November 2026

Jigsy turns one

Jigsy launched on 14 November 2025. Players have completed more than 40,000 puzzles since then, and the most loyal haven’t missed a day in months: the longest daily streak so far is 102 days.

24 September 2026

The biggest update since launch

Free accounts, daily streaks and a weekly leaderboard; an archive of nearly 1,000 past puzzles; and Jigsy Playground, a library of puzzles designed by players.

Ongoing

Jigsy Labs

Experiments in public: Triangles, a version on a triangular grid, plus live and turn-based multiplayer modes in development.

Every day

Three new puzzles, every single day.

Classic, Pro and Extreme, worth 100, 250 and 500 points for the leaderboard. They’re the same for every player worldwide, with no words to translate.

What’s new about itThe mechanic

Rotate.
Scale.
Position.

Most shape puzzles ask where a piece goes. Jigsy also asks how big it should be: any piece can switch between normal size and double size. That one extra choice changes how the puzzle works – a piece that looks useless suddenly fills a gap twice its size.

The extra choice adds up quickly. Chris worked out that scaling multiplies the number of possible arrangements about 3 times for a four-piece puzzle, and about 21 times for a six-piece one.

×1 → ×2
40,000+
Puzzles completed
~1,000
Daily puzzles in the archive
102
Days – longest daily streak
At a glanceFact sheet
Name
Jigsy
Website
jigsy.app
Creator
Chris Dawson, Bath, UK
Launched
14 November 2025
Platform
Any web browser – phone, tablet or desktop. Nothing to download. Originally conceived to make use of tablet touch gestures (pinch/zoom)
Price
Free. Free account optional to store scores and streaks. Jigsy Premium (access to full archive) is a one-off £5, not a subscription.
Daily puzzles
Classic, Pro and Extreme – three new grids every day
Also
Daily Archive, Jigsy Playground (puzzles made by players), puzzle builder, Jigsy Labs
Players
40,000+ puzzles completed since launch
Loyalty
Longest daily streak so far: 102 days. Several players have streaks of 60+ days
Language
No language needed – the puzzles have no words
Featured in
The Aperiodical (Katie Steckles, New Scientist puzzle columnist)
Futility Closet (Greg Ross, previous American Scientist magazine editor)
MetaFilter
For writersStory ideas

A puzzle idea nobody had tried before

Shapes made of squares (polyominoes) have been studied for decades. Letting the pieces change size is new, and the possibilities open up fast. It’s a good fit for recreational maths readers: real combinatorics you can play with.

Built with AI, designed by a person

Jigsy was built by one designer working with AI coding assistants. It started as a single-file prototype and grew into a full game with accounts, leaderboards and a puzzle generator. AI made building it fast; deciding what makes the puzzle good is still a design job.

A daily habit that needs no words

Jigsy belongs to the daily-puzzle boom that followed Wordle, but it uses no words, so anyone in any country can play. It has a small, devoted following – one player has solved it 102 days in a row, another is on a 74-day run. It’s free, independent, made in Bath, and turning one-year-old in November 2026 with a £100 prize draw.

Chris Dawson, creator of Jigsy
About the creatorChris Dawson

Chris Dawson is a designer and developer based in Bath, UK. He runs the branding and web design studio tallhatDesign, and builds Jigsy on his own as an independent project. He came up with the scaling mechanic, designed the game and built it with the help of AI coding tools. Jigsy launched in November 2025 and has grown steadily since, mainly through word-of-mouth with little marketing.

“Most puzzles ask where a piece goes. Jigsy also asks how big it should be – and that one question changes everything.”Chris Dawson, creator
“I have dyslexia and struggle with all the wordy puzzles, I was looking for something more visual – this is it!”Friend and early tester
“I like this! The concept is simple enough to be intuitive, but the scaling factor adds an intriguing complexity to the solving.”Greg Ross, Futility Closet, and previous online editor American Scientist magazine
Free to use with credit to JigsyAssets

Download everything (.zip)

Intro video

A short vertical clip of Jigsy being played, showing the scaling mechanic. Good for social posts and articles.

Download MP4  ·  Gameplay GIF

Example puzzle: 4×4

A 9-second clip solving a small 4×4 grid. The pieces are moved, rotated and scaled until the grid is full – a quick way to see the mechanic.

Download MP4

Interviews, review access, questionsContact

hello@jigsy.app

Chris is happy to do interviews, explain the maths, or set up free Premium access for reviewers/journalists. He’s based in Bath (UK time) and usually replies within a day or two.